Minutes to Meltdown
OVERVIEW
The Gist
My Roles and Responsibilities
Project Length
Challenges
Deliverables
UI Art for Menus, Minigames, Start Screen, In-Game Elements - Wrist Mounted Geiger Counter, Various Signs and a Game Map
UI MOODBOARD
UI STYLE GUIDE
UI MOCKUPS
OUTCOMES
Through actual work I've learned new skills that I never thought I would, including in-engine implementation of my UI.
Speaking with our lead programmer also opened a whole new world of interest in game engine work.
I created a UI based on team input and implemented it.